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Healing Potions | Mana Potions | Other
Drinkable Potions | Throwing Potions
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Mana Potions
Mana
regenerates in Diablo II, so mana potions are essentially a convenience, but at
times they are essential, especially for the mage characters. Mana potions can
not be purchased from NPCs (unless another player sells them one which they will
then resell to you), are not dropped as frequently as healing potions, and must
be used sparingly.
Mana
potions work like health potions, filling up gradually from the time you drink
them, rather than adding instantly to your mana, as they did in Diablo. Also
like health potions, they come in a variety of strengths, all of them adding a
set numerical amount of mana, rather than some variable fraction. Mana potions
vary in benefit from character to character.
- Items with "n/a" listed as a price
are not sold by NPCs and can only be found from monsters.
- All mana potions occupy a 1x1 space
in the inventory, and can not stack.
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Image |
Name |
Adds X to
Mana: |
Price |
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Minor
Mana Potion |
Barbarian: 20 Amazon and Pal:
30 Necro and Sorc: 40 |
Sells: 7g |
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Light Mana Potion |
Barbarian: 40 Amazon and Pal:
60 Necro and Sorc: 80 |
Sells: 18g |
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Mana
Potion |
Barbarian: 60 Amazon and Pal:
90 Necro and Sorc: 120 |
Sells: 31g |
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Greater Mana Potion |
Barbarian: 80 Amazon and Pal:
120 Necro and Sorc: 160 |
Sell: 62g |
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Super Mana Potion
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Barbarian: 100 Amazon and Pal:
150 Necro and Sorc: 200 |
Sells:
125g |
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