|
Item sets are a great addition to Diablo
II. Even more collectible than uniques, Item Sets are fun, and very rewarding.
Though the individual items aren't of tremendous quality -- generally lower than
Uniques, Rares, or good magical items -- they have interesting names, and if you
manage to assemble a full set and equip it at the same time, there will be a
bonus much greater than the sum of the parts. (Or so it was said, with one set complete, the bonus turns out to be not
so impressive.)
The two
sets that have now been collected are the only ones that all items from it can
be found in the beta. All other sets have an item that is of a base type
unfindable in Act One, so no other sets will be completed, unless other base
items are changed, as the Angelic Mantle was.
"Item
set" refers to the whole set. Civerb's Vestments, for instance, which is
comprised of a scepter, shield, and amulet, is one Item set. The individual
items in a set are referred to as "set items". When dropped by monsters, these
items display their names in green text, and all have unique names. Set items
are unique, in that they have pre-set stats, custom to each item, and
non-random. Only the AC and durability of set items can vary, just as it can
for all other base items in the game; the names, various modifiers and bonuses,
and item types for set items are fixed in stone. One Angelic Sickle will be
identical to every other one, aside from slight variations in
durability.
There are
said to be at least twenty item sets in the game, each with a different custom
theme, and made up of three to six items. The sets vary widely in components,
and there are no set parameters. Each set doesn't necessarily have a weapon, or
a ring, for example. And if you are wondering, there are some sets that have
no overlapping items, so yes, it will be possible to wear two full sets at a
time, though assembling the requisite pieces will be an incredible
task.
Adding to
the fun, item sets with more items are more powerful than those with fewer. So
a three item set, like the Civerb's Set,
would (generally speaking) be much less powerful than a larger set, such as the
four item Angelic Set.
Another
interesting aspect of set items comes from guessing what the component items
might be from the names. Most have odd item names, such as "trim" or "guard" or
"touch," where the actual item type is unclear. They are even outright
confusing; the "Angelic Sickle" is a sabre, for example, rather than a "sickle",
a type of polearm like a scythe.
Another
nice aspect of Item Sets will be the community involvement of working to collect
them with friends or guild mates, and of course trading them. With over twenty
item sets in the game, and an average of four or five items per set, there is no
way one player will be able to store them all. Guild Halls don't even have that
much space, and certainly you couldn't carry many more than half a dozen set
items on your character, even if you were wearing some of them. There isn't
that much space in the stash, and you'll need to carry extra equipment to use,
so hard choices will need to be made about what to keep and what to sell or
trade. Angelic
Raiment
Arcanna's
Tricks
Arctic
Gear Berserker's
Arsenal
Cathan's
Traps
Civerb's
Vestment Cleglaw's
Brace
Death's
Disguise
Hsarus'
Defense Infernal
Tools
Iratha's
Finery
Isenhart's
Armory Milabrega's
Regalia
Sigon's
Complete Steel
Tancred's
Battlegear Vidala's
Rig |