|
| Amethysts | Diamond
| Emerald | Ruby | Sapphire | Skull
| Topaz |
Topaz
Gems
Topaz Gems were never mentioned until
recently, and were apparently added in since our visit to Blizzard North in
December, since diamonds were the resident lightning elemental gems at that
time. A topaz is yellow or brownish-yellow, and that's close enough to
lightning for them to fit.
Topaz have an interesting property in
helms, with the +% to find magical items. There are some modifiers in Diablo II
that do this as well, but they are not real common, so a couple of nice quality
Topazes in a helm would be very good. They lightning resistance in a shield is
nice, but or course Diamonds resist all in shields. And the lightning damage
from a Topaz in a weapon isn't all that impressive, so helms appear to be the
clear winner here.
- "Normal" gems are just referred to
by the gem's name, so a normal ruby would say "ruby" when hovered on, not
"normal ruby."
- All gems require 1x1 space in the
inventory, and can not be stacked.
- The numerical info on modifiers is
mostly estimated now, but is very close to exact. Most gems have an allowed
range each, such as 10-14%, so expect some variation.
|
Shiny |
Quality |
Item |
Properties |
Price |
|

|
Chipped |
Helm |
+7-9% chance to find
magical items |
125 |
| Shield |
+10-12%
Lightning Resistance |
| Weapon |
+1-6
Lightning Damage |
 |
Flawed |
Helm |
+10-13%
chance to find magical items |
375 |
| Shield |
+13-16%
Lightning Resistance |
| Weapon |
+1-7
Lightning Damage |
 |
Normal |
Helm |
+14-17%
chance to find magical items |
1250 |
| Shield |
+17-20%
Lightning Resistance |
| Weapon |
+1-8
Lightning Damage |
|

|
Flawless |
Helm |
+15-19%
chance to find magical items |
3750 |
| Shield |
+21-25%
Lightning Resistance |
| Weapon |
+1-10
Lightning Damage |
 |
Perfect |
Helm |
+20-25%
chance to find magical items |
7500 |
| Shield |
+26-30%
Lightning Resistance |
| Weapon |
+1-12 to 15
Lightning Damage |
|