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Zakarum Zealot Zakarumite, Faithful, Zealot
In ages past, the Archangel Yaerius visited a young ascetic named Akarat and
revealed to him the tenets of what was to become the religion of Zakarum. These
teachings stressed the necessity of resisting all things evil, and embracing,
with total devotion, the Light. The angel appointed Akarat to be the prophet of
these new teachings, and bade him take the word to the people of all lands. This
new religion spoke directly to the common man, and the people of Kurast embraced
it. They sent disciples throughout Kehjistan to spread the word. Popular
religious leaders soon sprung up, endorsed by the new church, and within half a
century Zakarum was the dominant order of faith and binding political force in
the East. As the religion of Zakarum took hold in the East, they encountered
many enclaves of demonic followers. Some of these were fully corrupted, and
easily identified, but many were under subtle demonic influence, and appeared to
be noble and good. The Hand of Zakarum was an order of warriors consecrated by
the church, and given powers of Light. These Paladins led the armies of
Kehjistan against the forces of darkness, pursuing them tirelessly and leaving
no territory unexamined. It was often a difficult task to sort out the wicked
from the loyal, but they were relentless in their quest.
The forces of Chaos actively resisted this holy scourge, often by claiming
that the Paladins themselves were corrupt agents of evil. There were times when
Hell managed to trick these holy warriors into killing an innocent, in the hope
that it would spread doubt within the church. Occasionally, the zeal of a
Paladin would cross the line into fanaticism, thus opening him up to evil
influences. The demonic host took every chance to plant the seeds of chaos, and
the forces of Light fought endlessly to weed out every hint of corruption.
It is this zeal that drives the Zakarum to battle any they deem to be
corrupted. The Zealots are directed by their Priests and will bring their
righteous wrath down upon any who they believe to be tainted by the touch of the
Three.
Tips and Other Additional Information Once you have completed a
certain quest in Act III, Zealots will run away in fear. |