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| Introduction | Act I | Act II | Act III | Act IV |

| Den of Evil | Sisters' Burial Grounds | The Search for Cain | The Forgotten Tower | Tools of the Trade | Sisters to the Slaughter |

circle41_yellow.gif Tools of the Trade

Picture

Contents

Tools of the Trade Tools of the Trade

When Charsi fled the Monastery she left behind her Horadric Malus, an enchanted smithing hammer. If you can retrieve it for her, she will use its magic to strengthen your weapons. The Malus is guarded by the Smith.

Multiplayer Reward: All players in the party receive the award. The Malus is replaced back in the Barracks if a player leaves the game with it or leaves it on the ground for an hour.
Tip: - Search the Barracks. Choose wisely which item you want to imbue.
Location: Monastery
Type: Find item
Reward: Upgrade one metal item

In this quest, somewhat reminiscent of the Anvil of Fury from Diablo, you must descend deep into the Monastery, and fetch a sacred armourer's tool called the Horadric Malus, for Charsi, the Rogue Encampment Blacksmith. The Horadric Malus is guarded by a fierce quest monster, the nastiest one in Act One, save for Andariel.  He is also rather reminiscent of a boss monster from Diablo, but to tell who would be a spoiler.   You'll know (with a thrill) the moment you see him though.

This quest packs an interesting reward, in that you can keep the Horadric Malus, which is not a bad weapon at all.  Or you can give it to Charsi, and in return she will upgrade one of your items, making it magical.  Like most quest items, you may not sell the Horadric Malus.  It displays with a "Quest Item, not salable" hover tag if you try.  The weapon upgrade provided by Charsi is useful at the time, but it seems like it would be better to do it later in the game when your character has some equipment they are going to keep long term.  However this upgrade is probably not going to be available on magical or socketed items, or more than once on an item, so you couldn't keep creating new characters, giving them the item to upgrade, and running them through the quest, thereby creating a super weapon.

Given by Charsi after completing the Forgotton Tower quest or by entering the Inner Cloister.

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