: Thorns |
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Effect: Enemies take damage when they cause melee damage to party
members.
Player vs Player: Thorns will do 1/10th the damage.
This aura will do severe damage to any monster or player that hits the
Paladin with a Melee attack. Thorns will only work if the enemy actually hits
you however, so consider using this when you are taking a lot of damage. If the
monster is unable to hit you due to your high defense, high shield blocking,
high level compared to the monster, or because you kill them before they are
able to attack you, consider using a different aura. This Aura also works well
in parties against any monsters that may hit your party members.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Radius
(yards) |
7.3 |
8.6 |
10 |
11.3 |
12.6 |
14 |
15.3 |
16.6 |
18 |
19.3 |
20.6 |
22 |
23.3 |
24.6 |
26 |
27.3 |
28.3 |
30 |
31.3 |
32.6 |
| Damage Return +% |
250 |
290 |
330 |
370 |
410 |
450 |
490 |
530 |
570 |
610 |
650 |
690 |
730 |
770 |
810 |
850 |
890 |
930 |
970 |
1010 |
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