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The Sorceress should look for items that add to her Mana reserve and Mana
Regeneration. Mana is the Sorceress' primary resource. A large reserve of Mana
will provide the Sorceress with more defense when used with Energy Shield, and
as well will allow her to cast more spells. After Mana, items that add to
Strength may be useful to wear heavier armor and wear important equipment such
as Plate Belts (4x4) to hold more Potions.
Armor
On higher difficulty levels, Defense means very little to the
Sorceress. She must keep moving and out of range of melee attackers to avoid
dying. If they are attacked while running, Defense will offer no protection.
When this is the case, Sorceress' should look for armor that gives resistances,
additional Mana, additional skill points and other useful stats for a character
on the go instead of high Defense plates.
Sorceress' should look at raising Strength for better armor. Initially you'll
want to put on anything you can wear. Raise your Strength to at least 55 which
will let you wear up to Field Plates, and Mage Plate (Exceptional Light Plate)
is a good choice because it offers 225-261 Base Defense (more with Enhanced
Defense), and only it requires 55 Strength. Look for Rare Mage Plates with
useful statistics. You'll then probably want to raise your Strength to 60 so
that you can wear Plated Belts which offer 4 Rows for Potions. If you plan on
using the Unique Plates: Goldskin and Silks of the Victor you will want to raise
your Strength to 80 and 100 or find items that raise Strength.
For power players the top of the line Sorceress Armors are:
Heavenly Garb
(Defense: about 216, Regenerate Mana 25%, All Resistances +10%)
This is a very good Sorceress plate for only requiring 41 Strength, No Level
Requirements, Faster Mana Regeneration and a boost to all resistances.
Goldskin (Requires: 80
Strength, Defense: 225-236, +30% to all Resistances...)
Goldskin is great for it's 30% to all resistances. This can help offset the
lowering of resistances on Nightmare and Hell Difficulty settings.
The ultimate in Sorceress armor just might be:
Silks of the Victor
(Requires: 100 Strength, Defense 218-233, +1 to all Skill Levels)
This plate is very rare, difficult to find and valuable. It is the preferred
plate for many Sorceress' and Necromancers for it's +1 to all Skill levels, the
only piece of armor that will give a bonus to skills.
Note: It's easiest to trade for these items, although it's also
possible to find them. Gambling for these items is not recommended due to the
high cost of gambling armor.
Shields
While the Sorceress might better enjoy a Staff for free skill
points, a Crossbow for a Mana stealing ranged weapon, Sorceresses can also use a
sword and shield. Shields will block physical attacks, and may give additional
stats such as additional Mana, or resistances. Swords can be used to give
magical bonuses. Many High level Sorceresses break away from Staves and instead
use a Sigon's Guard and a sword
such as Culwen's Point, which works
well with the Sigon's Guard to give you +2 to all Skills, high blocking against
physical attacks, Faster Block Rate and Faster Hit Recovery.
Suggested Shields:
Sigon's Guard (+1 to All
Skills, 64% Blocking)
This Shield is great for Sorceress' because it adds 1 to all skills (those
skills with a least point already in it), and it also offers high blocking to
physical attacks. Sorceress' will find this Shield saves them from a lot of
damage.
Socketed Tower Shield or Pavise with 3 Perfect Diamonds.
As Sorceress' move to Act IV and higher difficulty levels, resistances become
very important. A 3 Perfect Diamond Shield will offer about 50-60% resistances
to all which can offset the -20 and -50 to resistances on Nightmare and Hell
difficulty. In addition to the resistances, these two Shields will give the
Sorceress 44% Blocking which will save her from many physical attacks including
base arrow damage, Javelin Damage, Corpses spit by Regurgitators and a specific
Bone attack by Oblivion Knights.
One-Handed
Weapons
If you decide to use a Shield instead of a Staff you need a good
one-handed weapon to go with it. You can look for any one-handed weapon you can
hold that gives you useful magical attributes such as Mana, life and
resistances. Note: these weapons are not used for combat but rather for their
stat bonuses.
Sorceress' can even use Necromancer Wands with a Shield. Necromancer Wands
may have high Mana, Life, Resistances, Faster Cast Rate, or other options that
may make them worth using.
Look for:
Culwen's Point (+1 to All
Skills, Faster Hit Recovery, Faster Block Rate, Poison Length Reduction)
A popular favorite among high level Sorceress, Culwen's Point is primarily
desired for its +1 to all skill levels. In addition to that, Faster Hit Recovery
is very helpful because it allows the Sorceress to recover and get away faster
after being hit. The Poison Length reduction is also good to have. Be warned,
this weapon requires high Strength (71), but you probably want to raise this
anyway for better armor. Culwen's Point also requires 45 Dexterity which is
above the starting Dexterity for the Sorceress. You will have to raise your
Dexterity or find Dexterity enhancing items. If you choose to raise your base
Dexterity (which most people do), only do so if you plan on using this weapon
for good because Dexterity is otherwise pretty useless for the Sorceress.
Other options:
Blood Crescent (+15 to All
Resistances)
This only requires 21 Dexterity.
Spectral Shard (All Resistances
10%, +50 to Mana, Fastest Cast Rate)
While the stats are enticing, the high Dexterity requirement of 51 might make
you reconsider. That is a serious commitment to Dexterity should you decide to
raise your base Dexterity to use it. Depending on your equipment, you may be
able to find items that increase Dexterity to wear to allow you to use this
item.
Gloves
Initially look for any gloves that will give defense and magical
statistics that are useful to your character.
Power players look for:
Magefist Gauntlets
(Faster Cast Rate, Regenerate Mana 25%)
These are the only gloves which offer faster Mana regeneration which is
important for a Sorceress. The Faster Cast Rate also certainly helps. The mana
benefit of these gloves however is the +1 to all Fire skills. This includes
Warmth which will also increase your Mana regeneration. Fire focused Sorceress'
may wish to use these gloves over Frostburns for their skill point bonuses once
they have enough Mana.
Many Sorceress' choose to use:
Frostburn Gauntlets
(Maximum Mana 40%)
Highly sought after, these gloves will raise the base Mana of the Sorceress
by 40%!! This can mean huge amounts of additional Mana. You can try to trade for
these gloves or attempt to Gamble for them. Buy any Gauntlets you see when
gambling at about 38,000 gold a try.
Belts
Initially look for belts which offer useful magical bonuses such as
additional Life, Mana and resistances. Sorceress' may want to raise their
Strength to 110 to wear War Belts
which offer 4 Rows for Potions and the maximum amount of Defense.
For those players that can survive with only 2 or 3 rows of slots in their
belt, look for:
Lenymo's Sash (Regenerate
Mana 30%, All Resistances +5)
The only belt that offers faster Mana regeneration, Lenymo's Sash would be
the ultimate belt, however it only has two rows of slots for potions. If you can
survive with two rows of potions, this is the belt for you, but if not, consider
looking for better.
Nightsmoke (50% Damage
Taken Goes to Mana, All Resistances +10, +20 To Mana)
Many high level players use this for its 10% to all resistances, additional
Mana, and damage taken goes to Mana. One drawback of the Nightsmoke belt is that
is only has 3 rows for Potions instead of 4.
Boots
Look for Boots which offer useful magical bonuses such as additional
Life, Mana and resistances. Boots that give a Faster Run/Walk Speed, and faster
Stamina Regeneration can really help the Sorceress avoid danger and reach her
destination much faster. On higher difficulty levels, it's very important for
the Sorceress to keep on the run to avoid melee attackers. Boots that increase
stamina and speed will really help out.
Look for Boots that offer Fastest Run/Walk, Heal Stamina 50%, and Resistances
to Lightning, Fire especially. Other popular choices are:
Vidala's Fetlock (Fastest
Run/Walk, +150 to Maximum Stamina)
While other boots can offer Fastest Run/Walk, only Vidala's Fetlock offers
such a huge increase of 150 to Stamina. This combination can mean you can run
virtually forever. Considered by some to be the best boots for Sorceress' and
Necromancers (and even other classes), the only draw back of Vidala's Fetlock is
that you are passing up having a Rare pair of Boots with Resistances, and other
useful stats.
Treads of Cthon (Fastest Run/Walk,
50% Stamina, +50 Defense vs Missile...)
Tearhaunch (Faster Run/Walk, All
Resistances +10)
While Tearhaunch is slower than Treads of Cthon and Vidala's Fetlock and does
not offer any help to Stamina, the +10 to resistances is pretty handy.
Jewelry
At the start any Jewelry is better than no Jewelry at all. After you
have your basic Jewelry look for:
Rings Rings with stats such as Mana, Life, Resistances (Fire and
Lightning preferred), and Faster Cast Rate. Eventually you will probably want to
look for Rare Rings with some combination of these desired magical bonuses.
Collect Rings that give resistance to Fire and Lightning to put on when facing
these elemental attacks.
A ultimate Ring to look for is:
The Stone of Jordon (+1 to All
Skill Levels, Increase Maximum Mana 25%, +20 to Mana...)
Many Sorceress' and Necromancer's dream, The Stone of Jordon is difficult to
find. This is the only ring that offers +1 To All Skills, and it can increase
maximum Mana by 25% which is really helpful for Sorceress' and Necromancers.
Amulets There are quite a few useful Amulets early on. Look for
Amulets that give additional Mana, Life, and resistances. Another useful Amulet
you may wish to look for is Civerb's Icon (Replenish Life +4,
Regenerate Mana 40%).
From there, upgrade to an Amulet that gives +1 to Sorceress skills. Beyond
that, an Amulet that gives +1 to Sorceress skill levels and another useful stat,
or even better a Rare +1 to Sorceress skills Amulet with resistances, Mana,
Life, or some other useful magical bonus.
Higher Level Sorceress' might look for Amulets that give +2 to Sorceress
skills and other useful stats which may be available on Rare Amulets.
Another Amulet you may wish to look for and carry around is a Prismatic
Amulet which offers around 25% to all resistances. A Rare Amulet may contain
+1-2 to Skills and around 25% to all resistances which would certainly be a
highly sought after item.
Helms
Socketed Helms filled with Skulls will regenerate both Health and
Mana. Higher quality Skulls will regenerate more Mana and Health. Mana
Regeneration is key for the Sorceress. Having high Mana Regeneration will mean
less downtime and will allow you to cast more spells. While the Sorceress can
spend points in Warmth to increase Mana Regeneration, having additional Mana
Regeneration can also help. Collect Skulls and upgrade them with Gem Shrines.
You can also trade with other players to get high quality Skulls, but because
they can be rare, you might have to make some big trades to get a hold of them.
Sapphires when added to Helms give additional Mana. If you're unable to find
Skulls, you can place Sapphires in a Socketed Helm to increase your Mana
reserve. You can even mix the two placing one Skull and one Sapphire into a
Helm.
You can then try to find better socketed Helms with higher Defense, and place
better quality Skulls in them.
Power players might want to look for:
Tarnhelm (+1 to All Skill Levels,
25-50% Better Chance of Getting Magic Items, 75% Extra Gold From Monsters)
This is the preferred Helm among many high level Sorceress'. This is the only
hat that gives +1 to All skills, and the only hat Sorceress' can find with
+skills. While some don't like the low Defense, the Sorceress can make little
use of Defense on higher difficulty levels. It's important for the Sorceress to
keep on the run to avoid death at which point Defense doesn't really matter for
her unless she's standing still. The extra gold and magic items gained from
wearing this hat also certainly doesn't hurt. Resistances Because
the Sorceress is a primarily a ranged fighter, she can get away with having less
resistances, especially against Monsters doing elemental melee attacks. However,
resistance equipment will help when facing Monsters, especially Unique Monsters
that use ranged attacks that use Poison, Lightning, Cold or Fire Damage. When
dealing with Ranged Monsters that do elemental damage, she can often side step
the shots of these monsters but when hit, having resistance to
Cold/Fire/Lightning/Poison will pay off.
Rings and Amulets are handy for providing resistances because they only take
1x1 in your inventory or stash. You can keep them around in your inventory to
use when you face certain types of monsters.
Crossbows Early on, the
Sorceress can look at using Crossbows for situations when she is out of Mana and
still needs to finish monsters off. A Crossbow that steals Mana can be used to
get back enough Mana to cast more spells. You can switch between a Staff and the
Crossbow if you're concerned about giving up free skill points although you may
decide taking up additional inventory space for Bolts, Staff and the Crossbow
might not be worth it. |