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| Introduction | History | Skill(Cold Spells) | Skill(Lightning Spells) | Skill(Fire Spells) | Strategies | Equipment |

| Ice Bolt | Frozen Armor | Frost Nova | Ice Blast | Shiver Armor | Glacial Spike | Blizzard | Chilling Armor | Frozen Orb | Cold Mastery |

circle41_yellow.gif Ice Bolt  [top]

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Contents
Ice Bolt

Ice Bolt
Required Level: 1
Prerequisites: None

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One of the first spells a novice of the frigid elements learns is the power to summon crystals of pure freezing energy. When hurled at her enemies, these bolts subject their targets to freezing pain and impaired movement.

Effect: Shoots a bolt of ice that damages and slows your victim.

A great early level spell useful for chilling monsters. Before specializing too heavily in Ice Bolt, keep in mind that Ice Blast is available at level 6. Ice Blast will freeze monsters and blast them into pieces making it impossible for other Monsters to raise them.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 3  
Damage 3-5 4-6 5-7 6-8 7-9 8-10 9-11 10-12 11-13 12-14 13-15 14-16 15-17 16-18 17-19 18-20 19-21 20-22 21-23 23-24
Cold Lenth (seconds) 6 7.4 8.8 10.2 11.6 13 14.4 15.8 17.2 18.6 20 21 22.8 24.2 25.6 27 28.4 29.8 31.2 32.6

 

circle41_yellow.gif Frozen Armor  [top]

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Frozen Armor

Frozen Armor
Required Level: 1
Prerequisites: None

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circle41_yellow.gif Animation

This defensive spell is a useful tool for protecting the novice from the dangers of combat. This icy shield both protects the Sorceress and impairs the progress of all who would attack her with blade or club.

Effect: Gives a defense bonus and freezes any melee attacker that hits you.

Player vs Player - Other players will be Chilled instead of being Frozen.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 7  
Defense Bonus % 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125
Duration (seconds) 120 132 144 156 168 180 192 204 216 228 240 252 264 276 288 300 312 324 336 348
Freeze Length (seconds) 1.2 1.3 1.4 1.5 1.6 1.8 1.9 2 2.1 2.2 2.4 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.4

 

circle41_yellow.gif Frost Nova  [top]

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Contents
Frost Nova

Frost Nova
Required Level: 6
Prerequisites: None

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Like the Lightning Nova, this spell is effective against large groups of swarming melee attackers. Although less damaging than its electrical kin, the immobilizing effects of the cold can convey other advantages.

Effect: Creates an expanding ring of ice and frost that damages and slows enemies.

Player vs Player - Other players will be Chilled instead of being Frozen.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47
Cold Damage 2-4 4-6 6-8 8-10 10-12 12-14 14-16 16-18 18-20 20-22 22-24 24-26 26-28 28-30 30-32 32-34 34-36 36-38 38-40 40-42
Cold Length (seconds) 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27

 

circle41_yellow.gif Ice Blast  [top]

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Ice Blast

Ice Blast
Required Level: 6
Prerequisites: Ice Bolt

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The freezing damage of this spell can shatter an opponent into icy shards, leaving enemy spellcasters little material with which to resurrect their minions. In this way the Sorceress can make quick work of those who would use the dead against her.

Effect: Creates a bolt of ice that completely freezes a target.

Player vs Player - Other players will be Chilled instead of being Frozen.

An upgrade to Ice Bolt, Ice Blast will Freeze a monster in place. The monster will be frozen and unable to attack until it thaws out. If you continue to attack the Monster while frozen it will shatter into pieces making it impossible to raise by other monsters. This is handy to use against Fallen Shaman, Greater Mummies and anything else that will raise monsters. Ice Blast can quickly immobilize a big army making them easy to take one by one. This is a very party friendly spell. You can freeze the monsters while a Paladin or Barbarian shatters them for example.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12 13 13 14 14 15 15
Damage 10 17 24 31 38 45 52 59 66 73 80 87 94 101 108 115 122 129 136 143
Freeze Length (seconds) 3 3.2 3.4 3.6 3.8 4 4.2 4.4 4.6 4.8 5 6.2 5.4 5.6 5.8 6 6.2 6.4 6.6 6.8

 

circle41_yellow.gif Shiver Armor  [top]

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Shiver Armor

Shiver Armor
Required Level: 6
Prerequisites: Frozen Armor, Ice Bolt, Ice Blast

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circle41_yellow.gif Animation

A significant upgrade from frozen armor, this defensive shield deals an icy blast to any attackers, numbing them with cold, searing pain.

Effect: Defense bonus, plus any melee attacker that hits you takes damage and is slowed.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 11  
Defense Bonus % 45 51 57 63 69 75 81 87 93 99 105 111 117 123 129 135 141 147 153 159
Damage 6-8 8-10 10-12 12-14 14-16 16-18 18-20 20-22 22-24 24-26 26-28 28-30 30-32 32-34 34-36 36-38 38-40 40-42 42-44 44-46
Duration (seconds) 120 132 144 156 168 180 192 204 216 228 240 252 264 276 288 300 312 324 336 348
Cold Length: 4 Seconds  

 

circle41_yellow.gif Glacial Spike  [top]

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Contents
Glacier Spike

Glacial Spike
Required Level: 18
Prerequisites: Ice Bolt, Ice Blast

circle41_yellow.gif Screen shot
circle41_yellow.gif Animation

More powerful than an Ice Blast, this is the offensive spell of choice for a higher-level Sorceress seeking a quick deathblow. The Sorceress who wields this spell will find herself often treading over the shattered and frozen remains of her opponents.

Effect: A shard of ice that inflicts massive cold damage and explodes to freeze nearby enemies.

A more powerful spell than Ice Blast, Glacial Spike fires much faster than Ice Blast, and does an area Freeze attack that Freezes monsters within a radius of 2.7 yards.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 10 10.5 11 11.5 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19
Damage 16-24 23-31 30-38 37-45 44-52 51-59 58-66 65-73 72-80 79-87 86-94 93-101 100-108 107-115 114-122 121-129 128-136 135-143 142-150 149-157
Freeze Length (seconds) 2 2.1 2.2 2.3 2.4 2.6 2.7 2.8 2.9 3 3.2 3.3 3.4 3.5 3.6 3.8 3.9 4 4.1 4.2

 

circle41_yellow.gif Blizzard  [top]

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Blizzard

Blizzard
Required Level: 24
Prerequisites: Ice Bolt, Ice Blast, Frost Nova, Glacial Spike

circle41_yellow.gif Screen shot

This is the most effective offensive spell that this discipline has to offer. With the invocation of this spell, entire hordes of enemies are left chilled or dead, drowned in a hail of ice. Wretched survivors of this wintry storm can do little but crawl and lament their fallen kin before they, too, succumb to the cold.

Effect: Summons an ice storm to rain cold death onto your enemies.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
Damage per Second 16-24 20-28 24-32 28-36 32-40 36-44 40-48 44-52 48-56 52-60 56-64 60-68 64-72 68-76 72-80 76-84 80-88 84-92 88-96 92-100
Cold Length (seconds) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23

 

circle41_yellow.gif Chilling Armor  [top]

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Contents
Chilling Armor

Chilling Armor
Required Level: 24
Prerequisites: Frozen Armor, Ice Bolt, Ice Blast

circle41_yellow.gif Screen shot

The best defensive spell available to a Sorceress is manifest in this formidable armor. The spell actually defends against ranged attacks, turning aside arrow and bolt. Those seeking to engage the Sorceress shall soon feel the icy bite of their folly.

Effect: Confers a defense bonus and launches an ice bolt against ranged attackers.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 17  
Defense Bonus % 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140
Damage 4-6 5-7 6-8 7-9 8-10 9-11 10-12 11-13 12-14 13-15 14-16 15-17 16-18 17-19 18-20 19-21 20-22 21-23 22-24 23-25
Duration (seconds) 144 150 156 162 168 174 180 186