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| Introduction | Bonuses | Experience | Level(Act I) | Level(Act II) | Bestiaries | Bestiaries(Act I) | Bestiaries(Act II) | Bestiaries(Act III) | Bestiaries(Act IV) | Super Unique(Act I) | Super Unique(Act II) | Super Unique(Act III) | Super Unique(Act IV) |

| Fallen | Fallen Shaman | Spike Fiend | Zombie | Wendigo | Corrupt Rogue | Corrupt Rogue Archer | Corrupt Rogue Spearwoman | Skeleton | Skeleton Archer | Skeleton Mage | Goatman | Blood Hawk | Tainted | Giant Spider | Wraith | Fetish | Vampire | Flying Scimitar | Blood Hawk Nest | Gargoyle Trap |

circle41_yellow.gif Monster INTRODUCTION

Picture

Monsters

Skeleton Skeleton
Skeleton, Returned, Bone Warrior, Burning Dead, Horror

Fierce undead warriors, skeletons do not seek to consume the flesh of the living, but only to extinguish the life of their victims. Skeletons, unrelenting in their goal, move faster than zombies and have some spark of intelligence as demonstrated by their use of weapons. These bony undead have been observed wielding swords, clubs, bows, and even armor and shields, and are often equipped in the same armament in which they fell. Even more terrifying are the animated skeletal remains of expired magic wielders, who prove that even the dead can wield the forces of magic.

Tips and Other Additional Information
Skeletons are Undead and are vulnerable to Undead-specific spells and abilities.

circle41_yellow.gif Monster ATTRIBUTES

 
  Level Experience Hit Points Defense
Name Norm Night Hell Norm Night Hell Norm Night Hell Norm Night Hell
Skeleton 2 27 52 34 454 2442 6-9 102-141 321-445 10 147 305
Returned 6 31 56 68 595 3083 13-19 116-162 345-479 30 169 328
Bone Warrior 7 32 57 76 637 3268 15-21 120-167 352-488 35 174 334
Burning Dead 13 38 63 130 956 4635 26-37 142-197 388-539 65 207 369
Horror 14 39 64 143 1023 4914 28-39 146-202 394-547 70 212 375

  Melee Attack 1 Attack Rating 1 Melee Attack 2 Attack Rating 2
Name Norm Night Hell Norm Night Hell Norm Night Hell Norm Night Hell
Skeleton 1-3 11-25 25-57 5 25 241 1-3 8-25 18-57 5 25 241
Returned 2-5 13-29 27-61 12 29 260 2-5 9-29 20-61 12 29 260
Bone Warrior 2-6 13-30 27-62 14 30 265 2-6 10-30 20-62 14 30 265
Burning Dead 4-9 16-35 30-68 25 35 292 3-9 11-35 22-68 25 35 292
Horror 4-10 16-36 31-69 27 36 297 3-10 12-36 22-69 27 36 297

  % to Block Damage Res Fire Res Light Res
Name Norm/Night/Hell Norm Night Hell Norm Night Hell Norm Night Hell
Skeleton 10 0 0 0 0 0 0 0 0 0
Returned 15 0 0 0 0 0 0 0 0 0
Bone Warrior 20 0 0 0 0 0 0 0 0 0
Burning Dead 25 0 0 0 50 75 100 0 0 0
Horror 30 0 0 0 0 0 0 60 80 100

  Cold Res Poison Res Magic Res
Name Norm Night Hell Norm Night Hell Norm Night Hell
Skeleton 0 0 0 50 50 75 0 0 0
Returned 0 0 0 50 50 75 0 0 0
Bone Warrior 40 60 80 50 50 75 0 0 0
Burning Dead 0 0 0 50 50 75 0 0 0
Horror 0 0 0 50 50 75 20 40 100

circle41_yellow.gif SUBSPECIES (Demon)

Picture

Monsters

Skeleton
Basic monster Act I; low level melee weapons; dirty white in colour
Burning Dead
Act II subspecies; bright cherry red; wields a variety of weapons and armour - bows, axes, swords; spawn in enormous groups
Horror
Act II subspecies; dark grey to black bone colour, orange armour; heavily armoured and armed; spawn in large groups
Corpse
Act II subspecies; yellow in bone colour; horns in skull
Summoned Skeleton #1
Summoned Skeleton #2
Summoned Skeleton #3
Bone Mage
Heavily armoured; Act I lower level monsters; ability to cast spells, including ice projectile spells; yellowish green bone colour
Horror Bone Mage
Spawns with normal Horror skeletons; icicle projectile attack; dark grey bone colour, orange armour
Summoned Bone Mage #1
Glowing blue nimbus around hands; icicle projectile attack
Summoned Bone Mage #2
Lightning-encased hands; lightning attack

reference : http://www.battle.net/diablo2
reference : http://darkness.diabloii.net


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