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| Introduction | History | Skill(Defensive Auras) | Skill(Offensive Auras) | Skill(Combat Skills) | Strategies |

| Might | Holy Fire | Thorns | Blessed Aim | Concentration | Holy Freeze | Holy Shock | Sanctuary | Fanaticism | Conviction |

circle41_yellow.gif Might  [top]

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Contents
Might

Might
Required Level: 1
Prerequisites: None

circle41_yellow.gif Screen shot

Caught up in the fervor of battle, the Paladin calls upon the power of righteousness and the strength of justice to add force to the attacks of his party. What would be glancing blows now strike their mark, and otherwise deflected strikes rend through armor to bite flesh.

Effect: Increases damage dealt by party members.

Before devoting more than one point into Might, keep in mind that Concentration is available at level 18. Concentration offers more damage, and a 20% chance of an uninterrupted hit. You can use Scepters, Unique items that add +1 to Skills, or Sigon's Guard to give additional points in Might until you're able to get Concentration which will pay off in the long run.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 7.3 8.6 10 11.3 12.6 14 15.3 16.6 18 19.3 20.6 22 23.3 24.6 26 27.3 28.6 30 31.3 32.6
Damage +% 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230

 

circle41_yellow.gif Holy Fire  [top]

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Contents
Holy Fire

Holy Fire
Required Level: 6
Prerequisites: None

circle41_yellow.gif Screen shot

With a hint of brimstone in the air, the noble Paladin strides into battle encased in this holy aura. All those within its range are burnt with the fires of divine virtue. Beware, Beasts of Hell! The fire of purification is upon you!

Effect: Periodically does Fire damage to nearby enemies.

Holy Fire can be a good skill to use in Act I. By Act II you should consider advancing on to Holy Shock.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6
Fire Damage 1-3 1.5-3.5 2.5-4.5 3-5 4-6 4.5-6.5 5.5-7.5 6-8 7-9 7.5-9.5 8.5-10.5 9-11 10-12 10.5-12.5 11.5-13.5 12-14 13-15 13.5-15.5 14.5-16.5 15-17

 

circle41_yellow.gif Thorns  [top]

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Contents
Thorns

Thorns
Required Level: 6
Prerequisites: None

circle41_yellow.gif Screen shot

An eye for an eye is sometimes not enough. Those who would strike the emissaries of the Light had best take warning, for retribution shall be swift and certain. The might of your blows shall be felt a hundred fold unto you!

Effect: Enemies take damage when they cause melee damage to party members.

Player vs Player: Thorns will do 1/10th the damage.

This aura will do severe damage to any monster or player that hits the Paladin with a Melee attack. Thorns will only work if the enemy actually hits you however, so consider using this when you are taking a lot of damage. If the monster is unable to hit you due to your high defense, high shield blocking, high level compared to the monster, or because you kill them before they are able to attack you, consider using a different aura. This Aura also works well in parties against any monsters that may hit your party members.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 7.3 8.6 10 11.3 12.6 14 15.3 16.6 18 19.3 20.6 22 23.3 24.6 26 27.3 28.3 30 31.3 32.6
Damage Return +% 250 290 330 370 410 450 490 530 570 610 650 690 730 770 810 850 890 930 970 1010

 

circle41_yellow.gif Blessed Aim  [top]

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Contents
Blessed Aim

Blessed Aim
Required Level: 12
Prerequisites: Might

circle41_yellow.gif Screen shot

The spirits of the Light are ever vigilant, and in times of great need, have been known to aid their loyal disciples in subtle ways. When this aura is enabled, these spirits work to guide the hand of the Paladin and his companions, striking true where blows would normally miss.

Effect: Increases Attack Rating.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 7.3 8.6 10 11.3 12.6 14 15.3 16.6 18 19.3 20.6 22 23.3 24.6 26 27.3 28.3 30 31.3 32.6
Attack +% 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315 330 345 360

 

circle41_yellow.gif Concentration  [top]

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Contents
Concentration

Concentration
Required Level: 18
Prerequisites: Might, Blessed Aim

circle41_yellow.gif Screen shot

Those within the sphere of influence of this skill gain the gift of clarity. A serene sense of lucidity eases the minds of those within, giving them the freedom to focus on individual tasks despite the chaos and distractions of battle. This sense of tranquility allows the Paladin and his comrades to strike calculated and devastating blows.

Effect: Reduces the chance that your attacks will be interrupted.

Concentration offers two things, a chance for an uninterrupted hit, and increases greatly the damage you will do. This can also be combined with other high damage combat skills such as Sacrifice and Charge for high levels of damage. If you want to do a lot of damage, this is a good aura for you. This can also be shared with other party members which is great especially for other Paladins, Barbarians, and Amazons.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Uninterrupt Chance: 20%  
Radius (yards) 7.3 8.6 10 11.3 12.6 14 15.3 16.6 18 19.3 20.6 22 23.3 24.6 26 27.3 28.6 30 31.3 32.6
Damage +% 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315 330 345

 

circle41_yellow.gif Holy Freeze  [top]

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Contents
Holy Freeze

Holy Freeze
Required Level: 18
Prerequisites: Holy Fire

circle41_yellow.gif Screen shot

Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies . Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.

Effect: Periodically does Cold damage to enemies nearby.

Player vs Player - This will chill but will not Freeze other Players.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6
Slowed By % 30 34 37 40 42 44 45 46 48 48 49 50 51 51 52 53 53 53 54 54

 

circle41_yellow.gif Holy Shock  [top]

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Contents
Holy Shock

Holy Shock
Required Level: 24
Prerequisites: Holy Fire, Holy Freeze

circle41_yellow.gif Screen shot

A Paladin blessed with the power of this aura calls upon the power of the Light to strike forth at all enemies surrounding him. Divine bolts spring from the earth to smite the Paladin's enemies.

Effect: Periodically does Lightning damage to enemies within a radius.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16
Lightning Damage 1-5 2-6 4-8 5-9 7-11 8-12 10-14 11-15 13-17 14-18 16-20 17-21 19-23 20-24 22-26 23-27 25-29 26-30 28-32 29-33

 

circle41_yellow.gif Sanctuary