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Introduction | History | Skill(Summoning
Spells) | Skill(Poison & Bone Spells)
| Skill(Curses) | Strategies |
Equipment |
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Amplify
Damage
| Dim
Vision
| Weaken
| Iron
Maiden
| Terror
| Confuse
| Life
Tap
| Attract
| Decrepify
| Lower
Resist
|
Amplify
Damage
[top]
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Picture |
Contents |
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Amplify
Damage Required Level: 1 Prerequisites:
None
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Screen
shot
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This deceptively potent
curse rapidly advances the age and putridity of any wound. Ordinary blows will
cut through flesh and carve particularly vicious wounds that fester and seethe.
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Effect: Increases the amount of damage received.
Amplify Damage allows you to quickly finish enemies off. You find Amplify
Damage useful on any monsters you or your minions want to kill FAST such as
Unique Bosses, Champions, Monsters that raise other Monsters such as Mummies, or
any monsters that might give you a hard time.
Does Amplify Damage work on spell damage as well as physical
damage? No, only Physical Damage.
Does Amplify Damage work with Corpse Explosion? Partially. Corpse
Explosion does 50% Physical damage and 50% Fire damage.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
4 |
|
| Radius
(yards) |
2 |
2.6 |
3.3 |
4 |
4.6 |
5 |
6 |
6.6 |
7.3 |
8 |
8.6 |
9.3 |
10 |
10.6 |
11.3 |
12 |
12.6 |
13.3 |
14 |
14.6 |
| Duration (seconds) |
8 |
11 |
14 |
17 |
20 |
23 |
26 |
29 |
32 |
35 |
38 |
41 |
44 |
47 |
50 |
53 |
56 |
59 |
62 |
65 |
| Damage Taken
+100% |
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Dim
Vision
[top]
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Picture |
Contents |
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Dim
Vision Required Level: 6 Prerequisites:
None
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Screen
shot
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Damning an enemy to the
darkness of their own evil, this curse surrounds the afflicted in a sphere of
perfect darkness and silence, blinding them. This allows a Necromancer and his
party to slip by unnoticed or maneuver close for a more effective attack.
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Effect: Decreases radius of awareness.
Player vs Player: This curse will not work on other players.
This will not work on Super Unique Monsters and Bosses.
Dim Vision is useful against Ranged Attackers such as Dark Archers or spell
casters with dangerous ranged spell attacks. Dim Vision will prevent monsters
from seeing you which will allow you to attack them from a distance, but they
will be unable to hit you back. It's also useful to cast on a monster to limit
their ability to follow you so that you can escape.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
9 |
|
| Radius
(yards) |
2.6 |
3.3 |
4 |
4.6 |
5.3 |
6 |
6.6 |
7.3 |
8 |
8.6 |
9.3 |
10 |
10.6 |
11.3 |
12 |
12.6 |
13.3 |
14 |
14.6 |
15.3 |
| Duration (seconds) |
7 |
9 |
11 |
13 |
15 |
17 |
19 |
21 |
23 |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39 |
41 |
43 |
45 |
Weaken
[top]
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Picture |
Contents |
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Weaken Required Level: 6 Prerequisites:
None
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Screen
shot
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This bane allows the
Necromancer to sap the strength from his enemy. Enemies are enfeebled to the
point that their blows become highly ineffective. |
Effect: Decreases the damage the target can do.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
4 |
|
| Radius
(yards) |
6 |
6.6 |
7.3 |
8 |
8.6 |
9.3 |
10 |
10.6 |
11.3 |
12 |
12.6 |
13.3 |
14 |
14.6 |
15.3 |
16 |
16.6 |
17.3 |
18 |
18.6 |
| Duration (seconds) |
14 |
16.4 |
18.8 |
21.2 |
23.6 |
26 |
28.4 |
30.8 |
33.2 |
35.6 |
38 |
40.4 |
42.8 |
45.2 |
47.6 |
50 |
52.4 |
54.8 |
57.2 |
59.6 |
| Target's Damage
-33% |
|
Iron
Maiden
[top]
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Picture |
Contents |
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Iron
Maiden Required Level: 12 Prerequisites:
Amplify Damage |
Screen
shot
Animation
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This spell curses a creature,
condemning them to receive whatever pains they inflict upon others. The greater
the skill of the Necromancer, the greater the magnitude of torment the victim
receives for his wrongdoings. |
Effect: Damage dealt is damage received.
This only works on melee monsters.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
5 |
|
| % Damage
Returned |
200 |
225 |
250 |
275 |
300 |
325 |
350 |
375 |
400 |
425 |
450 |
475 |
500 |
525 |
550 |
575 |
600 |
625 |
650 |
675 |
| Duration (seconds) |
12 |
14.4 |
16.8 |
19.2 |
21.6 |
24 |
26.4 |
28.8 |
31.2 |
33.6 |
36 |
38.4 |
40.8 |
43.2 |
45.6 |
48 |
50.4 |
52.8 |
55.2 |
57.6 |
| Radius (yards):
4.6 |
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Terror
[top]
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Picture |
Contents |
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Terror Required Level: 12 Prerequisites:
Weaken |
Screen
shot
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This curse causes its victim
to hallucinate, conjuring their greatest fear in corporeal form before their
eyes. They believe these apparitions are real and run from them as long as the
curse affects them.
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Effect: Cursed monsters run in fear.
Player vs Player - This will not work on other Players.
This will not work on Super Unique Monsters and Bosses.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
7 |
|
| Duration
(seconds) |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
| Radius (yards):
2.6 |
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Confuse
[top]
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Picture |
Contents |
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Confuse Required Level: 18 Prerequisites:
Dim Vision |
Screen
shot
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Necromancers can tap into
the spirit realm, channeling bitter and mischievous spirits into the minds of
nearby enemies. The victims are bombarded with the gibbering of the dead, which,
indistinguishable from their own thoughts, urge them to strike at friend and foe
alike. The discordant wailing of these spirits builds to a crescendo, eventually
driving the victim mad.
|
Effect: Cursed monsters attack randomly.
Player vs Player - This will not work on other Players.
Confuse will not work on Super Unique Monsters and Bosses.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
13 |
|
| Radius
(yards) |
4 |
4.6 |
5.3 |
6 |
6.6 |
7.3 |
8 |
8.6 |
9.3 |
10 |
10.6 |
11.3 |
12 |
12.6 |
13.3 |
14 |
14.6 |
15.3 |
16 |
16.6 |
| Duration (seconds) |
10 |
12 |
14 |
16 |
18 |
20 |
22 |
24 |
26 |
28 |
30 |
32 |
34 |
36 |
38 |
40 |
42 |
44 |
46 |
48 |
Life
Tap
[top]
|
Picture |
Contents |
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Life
Tap Required Level: 18 Prerequisites:
Amplify Damage, Iron Maiden |
Screen
shot
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This skill allows
the Necromancer to literally suck the life from his victims. The Necromancer is
able to reach into the wellspring of mortality and siphon off its essence,
consuming it to replace his own.
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Effect: Attacking a cursed soul gives you health.
When Cursed are damaged, the attacker gets healed 50% of attack damage.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
9 |
|
| Radius
(yards) |
2.6 |
3.3 |
4 |
4.6 |
5.3 |
6 |
6.6 |
7.3 |
8 |
8.6 |
9.3 |
10 |
10.6 |
11.3 |
12 |
12.6 |
13.3 |
14 |
14.6 |
15.3 |
| Duration (seconds) |
16 |
18.4 |
20.8 |
23.2 |
25.6 |
28 |
30.4 |
32.8 |
35.2 |
37.6 |
40 |
42.4 |
44.8 |
47.2 |
49.6 |
52 |
54.4 |
56.8 |
59.2 |
61.6 |
| Attacker gets Healed
50% of Attack Damage |
|
Attract |