: Fire Wall |
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Effect: Creates a wall of fire.
The best thing about Fire Wall
is that the damage stacks. Use Fire Wall on the other side of valleys, and
rivers when monsters are unable to reach you. Lay down a large area of Fire
Wall, then lead Monsters into it. Run in circles around the areas of Fire Wall,
until the Monsters within die. You can combine with Static Field to bring then
monsters hit points down while the Fire Wall is also working on them. You can
even throw some Meteors on top of that as well. When in parties, cast a Fire
Wall around any Melee attacker in your party. This works especially well with
something like a Golem which attracts monsters. While the monsters attack the
Golem, the Fire Wall around will finish these monsters off. When a fallguy isn't
available, move up close to a monster and let them attack you while you keep
them standing in a Fire Wall. Some monsters are smart and will try to avoid the
Fire Wall.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana
Cost |
22 |
24 |
26 |
28 |
30 |
32 |
34 |
36 |
38 |
40 |
42 |
44 |
46 |
48 |
50 |
52 |
54 |
56 |
58 |
60 |
| Damage per Second |
32-42 |
51-60 |
70-79 |
89-98 |
107-117 |
126-135 |
145-154 |
164-173 |
182-192 |
201-210 |
220-229 |
239-248 |
257-267 |
276-285 |
295-304 |
314-323 |
332-342 |
351-360 |
370-379 |
389-398 |
| Duration
(seconds) |
4.6 |
5.6 |
6.6 |
7.6 |
8.6 |
9.6 |
10.6 |
11.6 |
12.6 |
13.6 |
14.6 |
15.6 |
16.6 |
17.6 |
18.6 |
19.6 |
20.6 |
21.6 |
22.6 |
23.6 |
| Radius |
4 |
6 |
7 |
8 |
10 |
11 |
12 |
14 |
15 |
16 |
18 |
19 |
20 |
22 |
23 |
24 |
26 |
27 |
28 |
30 |
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