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| Basic | Characters | Controls | Experience [Level] | Resistances | Venders | Difficulty Levels | Trading | Hirelings | Parties | PvP | Hardcore | Battle.net Avatars |

See a list of Character Levels and Experience here

Experience for Just One Person

You also always get a minimum of 1 experience if the monster gives experience to start with.

Characters Under Level 25

 

If the level difference between the monsters and yourself is relatively small (5 or less), you get 100% of the Experience.

Experience ramps between 100% and 5% when the Monster is 6-10 levels above or below you.

If the level difference is relatively large (10 or more), a minimum amount (5%) of the experience is earned for monsters above or below your Character Level.

Characters Level 25-75

 

For any monster above your level you get EXP*(Player Level/Monster Level).

Experience ramps between 100% and 5% when the Monster is 6-10 levels below you.

If the level difference is relatively large (10 or more), a minimum amount (5%) of the experience is earned for monsters below your Character Level.

Characters Level 75 and up

 

For any monster above your level you get EXP*(Player Level/Monster Level).

Experience ramps between 100% and 5% when the Monster is 6-10 levels below you.

If the level difference is relatively large (10 or more), a minimum amount (5%) of the experience is earned for monsters below your Character Level.

After the experience is calculated, the following penalties apply:

When you pass level 75 you get 1/2 the experience.
When you pass level 80 you get 1/3 of the experience.
When you pass level 85 you get 1/4 the experience.
When you pass level 90 you get 1/5 the experience.

 

Thus, high-level characters killing low-level monsters get only a small amount of experience. Similarly, low-level characters killing high-level monsters get only a small amount of experience.

    What happens when two neutral players attack the same monster?
    Whichever player makes the killing blow will get the experience.

Experience in a Party
For each party member the total Experience earned for killing a monster is divided into shares -- where each member's fraction of the total Experience is equal to the member's level divided by the sum of all the members' levels. After this Experience Share is computed, it is multiplied by another percentage that is computed on a sliding scale that is based on the difference between your character's level and the monster's level -- regardless of whether you are in a party or not. The sliding scale applies if the level difference is between 5 and 10. If the level difference is relatively small (5 or less), you get 100% of the Experience Share. If the level difference is relatively large (10 or more), a minimum amount (5%) of the Experience Share is earned. Thus, high-level characters killing low-level monsters get only a small amount of experience. Similarly, low-level characters killing high-level monsters get only a small amount of experience, as well. This is done so that a level 5 character running around with three level 20 characters isn't getting ridiculous amounts of experience for the higher level monsters which only his level 20 party members can destroy.

When partied, the player who delivers the final blow to a monster receives an experience bonus of 10%.

Finally, party members share experience only when they are in the same named area, defined as the "level" on the Automap.

    Do you get any extra or bonus experience for being in a party?
    No.

Experience Loss in Nightmare and Hell Difficulty
Starting in Nightmare, you will lose experience with each death. You will not, however, ever lose a level. The experience loss (5% in Nightmare and 10% in Hell) is applied to the experience difference from the current level to the next level. So, if you achieved level X at experience 1,000,000 and you would achieve level X+1 at experience 2,000,000, then the penalty is 5% or 10% of (2,000,000-1,000,00), that is, 5% or 10% of 1,000,000.

    Do you get experience from monsters that have been raised by other Monsters?
    No. You only get experience from a monster the first time.

    Do Hirelings or Minions take any extra experience?
    No. You don't get any less experience for using Hirelings. You gain experience from using Hirelings, in that points from their kills are added to your experience totals. Hirelings also level up when you do, at no cost to you in points.

Monster Experience in Multiplayer Games
Experience (earned for killing) and HP of monsters will change with the number of players in the game. So when people join a game, the Monsters become harder, and when people leave the game, they become easier. For the ultimate challenge solo against monsters on Hell Difficulty in an 8 player game. In multiplayer, when a Monster is created, it checks to see how many players are in the game. The Monster's Hit Points are multiplied the number of players in the game: (Life = Hit Points * Number of Players in the Game). The Monster's Base Experience will be determined by the following formula:

    Experience = X + (n-1)*((2/3)X)

    X = base experience
    n = # of players in the game

This will determine the base experience of a Monster.

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