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| Introduction | Bonuses | Experience | Level(Act I) | Level(Act II) | Bestiaries | Bestiaries(Act I) | Bestiaries(Act II) | Bestiaries(Act III) | Bestiaries(Act IV) | Super Unique(Act I) | Super Unique(Act II) | Super Unique(Act III) | Super Unique(Act IV) |

| Radament | Creeping Feature | Blood Witch The Wild | Beetleburst | Coldwarm The Burrower | Dark Elder | Fangskin | Fire Eye | Summoner | Duriel |

circle41_yellow.gif Monster INTRODUCTION

Picture

Monsters

Dark Elder
Extra Fast Magic Resistant

No quest item can be easily obtained without a huge fight at the end, and the Horadric Cube is no exception. Guarding this valuable artifact is the Saber Cat superunique boss, Bloodwitch the Wild. Though sometimes her subspecies, the Huntress, doesn't spawn in the Halls of the Dead, she is always guaranteed to be in the chamber containing the Cube.

Be prepared for a tough fight, for usually the treasure room is very large and contains many monsters. While Bloodwitch herself and her 5 minions may not be able to take you down by themselves, the fact that she is able to cast Amplify Damage on you, combined with the dozens of Saber Cats and Undead monsters in the room, may be enough to overwhelm any player. Be wary of this guardian of the Halls of the Dead.

Statistics
Habitat: Lost City
Colour: Tan
Quest: None
Minions: 4

circle41_yellow.gif Monster ATTRIBUTES

  Normal Night. Hell
Level 20 45 70
Dmg 6-18 19-60 36-113
HPs 312-552 1432-2584 3776-6808
XP 1225 8075 37715
AR 32 137 311
DR 85 229 393
Resist Fire - 75%
Cold - 75%
Ligh - 75%
Pois - 50%
Magi - 50%
Fire - 75%
Cold - 75%
Ligh - 75%
Pois - 75%
Magi - 75%
Fire - 75%
Cold - 75%
Ligh - 75%
Pois - 75%
Immun None None Magi - 100%
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