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| Introduction | Bonuses | Experience | Level(Act I) | Level(Act II) | Bestiaries | Bestiaries(Act I) | Bestiaries(Act II) | Bestiaries(Act III) | Bestiaries(Act IV) | Super Unique(Act I) | Super Unique(Act II) | Super Unique(Act III) | Super Unique(Act IV) |

| Corpsefire | Bishibosh | Bonebreaker | Blood Raven | Coldcrow | Rakanishu | Treehead Woodfist | Griswold | The Countess | Pitspawn Fouldog | Flamespike The Crawler | Bone Ash | The Smith | Andariel |

circle41_yellow.gif Monster INTRODUCTION

Picture

Monsters

Bone Ash
Magic Resistant Extra Strong Cold Enchanted

This boss is an orangey-red Bone Mage that appears in the Cathedral level of Act I. He always spawns near the bloody altar in the center of the Cathedral, and while he doesn't have his own minion pack, there usually are some fairly tough regular monsters that appear in that area with him.

Bone Ash has a plethora of special abilities. One is the ability to shoot poison bolts, which isn't even listed in his attributes in the game. Once he walks within range (about 7 or 8 yards), he'll let go a slow green projectile that's fairly easy to dodge. The poison doesn't do a lot of damage either, perhaps peaking at a bit over 1 hp per second. His hands alternately glow green and orange as he walks around. He is also resistent to certain magic types; poison, cold, or fire would be good guesses. He has a lot of hitpoints due to his Extra Strong status, and when he dies, he'll explode in a dangerous Frost Nova to boot.

circle41_yellow.gif Monster ATTRIBUTES
[
Not available]

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