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Introduction | History | Skill(Warcries) | Skill(Combat
Masteries)
| Skill(Combat skill) | Strategies |
|
Bash
| Double
Swing
| Leap
| Double
Throw
| Stun
| Leap
Attack
| Concentrate
| Frenzy
| Whirlwind
| Berserk
|
Bash
[top]
|
Picture |
Contents |
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Bash Required Level: 1 Prerequisites:
None
|
Screen
shot
Animation
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The immense physical
strength of the Barbarian people is widely known, so it should come as no
surprise that this is one of the first skills that they develop as a warrior.
Summoning up their renowned brute strength a Barbarian can deliver a powerful
and painful blow that staggers an enemy from its feet, knocking them back. |
Effect: A powerful smashing blow that knocks the target back.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
2 |
|
| Damage |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11 |
+12 |
+13 |
+14 |
+15 |
+16 |
+17 |
+18 |
+19 |
+20 |
| Damage +% |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
115 |
120 |
125 |
130 |
135 |
140 |
145 |
| Attack
+% |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
115 |
Double
Swing
[top]
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Picture |
Contents |
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Double
Swing Required Level: 6 Prerequisites:
Bash
|
None
|
|
A
Barbarian warrior learns to fight with a weapon in each hand, for after all, are
not two weapons better than one? A young Barbarian learns to use both hands
independently of each other, striking simultaneous blows at separate targets. As
his talent grows in this skill, he attacks with increasing control and accuracy.
|
Effect: A quick double attack that can damage two nearby enemies.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
2 |
|
| Attack
+% |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
Leap
[top]
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Picture |
Contents |
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Leap Required Level: 6 Prerequisites:
None
|
Screen
shot
Animation
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Because of his great
strength, a trained barbarian warrior is able to perform great leaps. These
jumps are noteworthy, enabling the Barbarian to spring free of dangerous swarms
of enemies, and landing with an impact that sends them reeling.
|
Effect: Barbarian jumps and knocks back enemies where he lands.
Leap is great for it's low cost in mana. Leap also causes Knockback on all
the monsters around the area where the Barbarian lands. This is very handy for
getting your body back after dying. Leap is good for getting yourself out of
danger when surrounded. It's quite possible for monsters to surround you making
it impossible to get away, but Leap can allow you to escape. Leap can be used to
jump over other party members that get in the way in tight dungeon corridors
such as the Sewers, and Maggot Lair in Act II. The only similar spell is the
Sorceress Teleport, which although is somewhat superior, is much more costly in
mana, and is only available at a higher level (Character Level 18). Leap is
useful for leading Monsters to obstacles then jumping over them. Jump is great
for crossing rivers without a bridge, and jumping whatever things are in the way
to make your trip shorter. At only 2 Mana, it's quite a deal. You'll find it
useful to place a few points into Leap to jump further distances but there comes
a point where it's a waste to put additional points into Leap.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
2 |
|
| Radius
(yards) |
4.6 |
7.3 |
8.6 |
10 |
11.3 |
12 |
12.6 |
13.3 |
14 |
14 |
14.6 |
14.6 |
15.3 |
16 |
16 |
16 |
16.6 |
16.6 |
16.6 |
16.6 |
Double
Throw
[top]
|
Picture |
Contents |
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Double
Throw Required Level: 12 Prerequisites:
Double Swing |
Screen
shot
|
|
To a Barbarian, fighting with
two weapons is considered a fairly simple feat. Not so simple is mastering the
art of throwing two weapons simultaneously and accurately. Many young Barbarians
are eager to learn this skill, for they will tell you it is concrete proof that
they have risen to greatness as a warrior. In truth, they use this skill in
tavern games almost as often as they do in battle, winning wagers from
unsuspecting drunkards. |
Effect: Throws two weapons.
Only the Barbarian can throw two weapons at once using this skill.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
2 |
|
| Attack
+% |
20 |
30 |
40 |
50 |
60 |
70 |
80 |
90 |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
190 |
200 |
210 |
Stun
[top]
|
Picture |
Contents |
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Stun Required Level: 12 Prerequisites:
Bash |
Screen
shot
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|
An
experienced Barbarian can learn to strike an opponent in areas that promote the
maximum effect. By putting enough strength behind a well-placed blow, he can
leave an opponent dazed and unable to strike back or flee. |
Effect: A successful attack briefly stuns the enemy.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
2 |
|
| Attack
+% |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
| Duration (seconds) |
1.2 |
1.4 |
1.6 |
1.8 |
2.0 |
2.2 |
2.4 |
2.6 |
2.8 |
3.0 |
3.2 |
3.4 |
3.6 |
3.8 |
4.0 |
4.2 |
4.4 |
4.6 |
4.8 |
5.0 |
Leap
Attack
[top]
|
Picture |
Contents |
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Pentrate Required Level: 18 Prerequisites:
Leap |
Screen
shot
|
|
A young
treasure hunter once sought his fortune in a raid for Barbarian gold on Mount
Arreat. Hearing tales of the Barbarian people's expertise in close combat, he
hired a phalanx of mercenary spearmen to accompany him, thinking their long
spears would force the Barbarian warriors to fight from a distance. He soon
learned his mistake as a single Barbarian warrior was enough to slaughter his
entire party. Ambushing the raiding party from a patch of scrub grass, the
Barbarian leapt over them, slaying one whilst airborne, and skewering two more
as he landed. Before the would-be thief could draw a single breath, all of his
hired lancers had been dispatched. It was a long walk home.
|
Effect: Leaps onto a target and attacks when landing.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
9 |
|
| Radius
(yards) |
4.6 |
7.3 |
8.6 |
10 |
11.3 |
12 |
12.6 |
13.3 |
14 |
14 |
14.6 |
14.6 |
15.3 |
16 |
16 |
16 |
16.6 |
16.6 |
16.6 |
16.6 |
| Attack +% |
50 |
65 |
80 |
95 |
110 |
125 |
140 |
155 |
170 |
185 |
200 |
215 |
230 |
245 |
260 |
275 |
290 |
305 |
320 |
335 |
| Damage
+% |
100 |
130 |
160 |
190 |
220 |
250 |
280 |
310 |
340 |
370 |
400 |
430 |
460 |
490 |
520 |
550 |
580 |
610 |
640 |
670 |
Concentrate
[top]
|
Picture |
Contents |
 |
Concentrate Required Level: 18 Prerequisites:
Bash, Stun |
None
|
|
Sometimes a series of blows
is not nearly as effective as a single, concentrated strike. A Barbarian trained
in this skill learns how to focus his strength into a single blow that cuts
through the guard of an enemy and slices through their armor. This technique
also puts the warrior in a superior defensive position.
|
Effect: An uninterruptible attack that also temporarily improves your
defense.
The main benefit of this attack is that you can swing
uninterrupted, giving you the best chance to get your attack off, even in a
crowd or against a faster foe. This one is actually a good deal at a cost of 2
Mana, especially if you have a good weapon.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
2 |
|
| Defense
+% |
20 |
30 |
40 |
50 |
60 |
70 |
80 |
90 |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
190 |
200 |
210 |
| Attack +% |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
115 |
120 |
Frenzy
[top]
|
Picture |
Contents |
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Frenzy Required Level: 24 Prerequisites:
Double Swing, Double Throw |
Screen
shot
|
|
Although a Barbarian is
capable of calculated blows and tactical fighting techniques, it is his fierce
passion for battle that distinguishes him in battle. While using this skill, a
Barbarian drives more and more force into each successive blow as his anger and
bloodlust mounts. |
Effect: Every successful hit increases your velocity and attack speed.
Select Frenzy, equip two weapons and hit the enemy. When the Barbarian makes
a successful hit on the enemy, he will go into a Frenzy. The Barbarian can now
in his Frenzy state, move much quicker, and swing much faster, and even Leap
faster! You can even combine this skill with other skills, after going into a
Frenzy, quickly change to another skill and use it in combination with Frenzy.
Frenzy only lasts a certain amount of time however, as you devote more points
into Frenzy it will last much longer.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost:
3 |
|
| Duration
(seconds) |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
| Attack +% |
10 |
20 |
30 |
40 |
50 |
60 |
70 |
80 |
90 |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
190 |
20 |
Whirlwind
[top]
|
Picture |
Contents |
 |
Whirlwind Required Level: 30 Prerequisites:
Bash, Leap, Stun, Concentrate, Leap Attack |
Screen
shot
|
|
Of the Barbarian people, the
Tribe of Thunder was the first to draw upon the primal forces of the weather.
Tornadoes would ravage their plains as summer turned to the harvest season. The
shaman of the tribe would interpret the tornadoes as an omen of evil during
times of peace, and as a harbinger of great victory during wartime. Observing
the strength of the whirlwind, these Barbarians learned to emulate the swirling
m?ange of the cyclone in their attacks. As time went on and the tribes
intermingled, the ability to attack in the manner of the whirlwind was passed
down to all of the Barbarian people. |
Effect: A fierce spinning attack.
To best use Whirlwind, lead a group of monsters into tight pack, then click
past to the other side of the monsters. The Barbarian will fly through them
damaging and destroying them very quickly.
Long Weapons such as Spears, and Polearms make Whirlwind even more effective
as it will hit monsters in a wider radius.
Whirlwind also ignores weapon speed which allows you wield slow weapons that
do a lot of damage, and not be effected by the slow weapon speed when using
Whirlwind and Frenzy.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana
Cost |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
| Damage % |
-50 |
-42 |
-34 |
-26 |
-18 |
-10 |
-2 |
+6 |
+14 |
+22 |
+30 |
+38 |
+46 |
+54 |
+62 |
+70 |
+78 |
+86 |
+92 |
+100 |
| Attack
+% |
0 |
+5 |
+10 |
+15 |
+20 |
| |