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| Introduction | History | Skill(Warcries) | Skill(Combat Masteries) | Skill(Combat skill) | Strategies |

| Bash | Double Swing | Leap | Double Throw | Stun | Leap Attack | Concentrate | Frenzy | Whirlwind | Berserk |

circle41_yellow.gif Bash  [top]

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Contents
Bash

Bash
Required Level: 1
Prerequisites: None

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circle41_yellow.gif Animation

The immense physical strength of the Barbarian people is widely known, so it should come as no surprise that this is one of the first skills that they develop as a warrior. Summoning up their renowned brute strength a Barbarian can deliver a powerful and painful blow that staggers an enemy from its feet, knocking them back.

Effect: A powerful smashing blow that knocks the target back.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Damage +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20
Damage +% 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145
Attack +% 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115

 

circle41_yellow.gif Double Swing  [top]

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Contents
Double Swing

Double Swing
Required Level: 6
Prerequisites: Bash

circle41_yellow.gif None

A Barbarian warrior learns to fight with a weapon in each hand, for after all, are not two weapons better than one? A young Barbarian learns to use both hands independently of each other, striking simultaneous blows at separate targets. As his talent grows in this skill, he attacks with increasing control and accuracy.

Effect: A quick double attack that can damage two nearby enemies.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Attack +% 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110

 

circle41_yellow.gif Leap  [top]

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Contents
Leap

Leap
Required Level: 6
Prerequisites: None

circle41_yellow.gif Screen shot
circle41_yellow.gif Animation

Because of his great strength, a trained barbarian warrior is able to perform great leaps. These jumps are noteworthy, enabling the Barbarian to spring free of dangerous swarms of enemies, and landing with an impact that sends them reeling.

Effect: Barbarian jumps and knocks back enemies where he lands.

Leap is great for it's low cost in mana. Leap also causes Knockback on all the monsters around the area where the Barbarian lands. This is very handy for getting your body back after dying. Leap is good for getting yourself out of danger when surrounded. It's quite possible for monsters to surround you making it impossible to get away, but Leap can allow you to escape. Leap can be used to jump over other party members that get in the way in tight dungeon corridors such as the Sewers, and Maggot Lair in Act II. The only similar spell is the Sorceress Teleport, which although is somewhat superior, is much more costly in mana, and is only available at a higher level (Character Level 18). Leap is useful for leading Monsters to obstacles then jumping over them. Jump is great for crossing rivers without a bridge, and jumping whatever things are in the way to make your trip shorter. At only 2 Mana, it's quite a deal. You'll find it useful to place a few points into Leap to jump further distances but there comes a point where it's a waste to put additional points into Leap.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Radius (yards) 4.6 7.3 8.6 10 11.3 12 12.6 13.3 14 14 14.6 14.6 15.3 16 16 16 16.6 16.6 16.6 16.6

 

circle41_yellow.gif Double Throw  [top]

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Contents
Double Throw

Double Throw
Required Level: 12
Prerequisites: Double Swing

circle41_yellow.gif Screen shot

To a Barbarian, fighting with two weapons is considered a fairly simple feat. Not so simple is mastering the art of throwing two weapons simultaneously and accurately. Many young Barbarians are eager to learn this skill, for they will tell you it is concrete proof that they have risen to greatness as a warrior. In truth, they use this skill in tavern games almost as often as they do in battle, winning wagers from unsuspecting drunkards.

Effect: Throws two weapons.

Only the Barbarian can throw two weapons at once using this skill.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Attack +% 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210

 

circle41_yellow.gif Stun  [top]

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Contents
Stun

Stun
Required Level: 12
Prerequisites: Bash

circle41_yellow.gif Screen shot

An experienced Barbarian can learn to strike an opponent in areas that promote the maximum effect. By putting enough strength behind a well-placed blow, he can leave an opponent dazed and unable to strike back or flee.

Effect: A successful attack briefly stuns the enemy.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Attack +% 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110
Duration (seconds) 1.2 1.4 1.6 1.8 2.0 2.2 2.4 2.6 2.8 3.0 3.2 3.4 3.6 3.8 4.0 4.2 4.4 4.6 4.8 5.0

 

circle41_yellow.gif Leap Attack  [top]

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Contents
Leap Attack

Pentrate
Required Level: 18
Prerequisites: Leap

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A young treasure hunter once sought his fortune in a raid for Barbarian gold on Mount Arreat. Hearing tales of the Barbarian people's expertise in close combat, he hired a phalanx of mercenary spearmen to accompany him, thinking their long spears would force the Barbarian warriors to fight from a distance. He soon learned his mistake as a single Barbarian warrior was enough to slaughter his entire party. Ambushing the raiding party from a patch of scrub grass, the Barbarian leapt over them, slaying one whilst airborne, and skewering two more as he landed. Before the would-be thief could draw a single breath, all of his hired lancers had been dispatched. It was a long walk home.

Effect: Leaps onto a target and attacks when landing.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 9  
Radius (yards) 4.6 7.3 8.6 10 11.3 12 12.6 13.3 14 14 14.6 14.6 15.3 16 16 16 16.6 16.6 16.6 16.6
Attack +% 50 65 80 95 110 125 140 155 170 185 200 215 230 245 260 275 290 305 320 335
Damage +% 100 130 160 190 220 250 280 310 340 370 400 430 460 490 520 550 580 610 640 670

 

circle41_yellow.gif Concentrate  [top]

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Contents
Concentrate

Concentrate
Required Level: 18
Prerequisites: Bash, Stun

circle41_yellow.gif None

Sometimes a series of blows is not nearly as effective as a single, concentrated strike. A Barbarian trained in this skill learns how to focus his strength into a single blow that cuts through the guard of an enemy and slices through their armor. This technique also puts the warrior in a superior defensive position.

Effect: An uninterruptible attack that also temporarily improves your defense.

The main benefit of this attack is that you can swing uninterrupted, giving you the best chance to get your attack off, even in a crowd or against a faster foe. This one is actually a good deal at a cost of 2 Mana, especially if you have a good weapon.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Defense +% 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210
Attack +% 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120

 

circle41_yellow.gif Frenzy  [top]

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Frenzy

Frenzy
Required Level: 24
Prerequisites: Double Swing, Double Throw

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Although a Barbarian is capable of calculated blows and tactical fighting techniques, it is his fierce passion for battle that distinguishes him in battle. While using this skill, a Barbarian drives more and more force into each successive blow as his anger and bloodlust mounts.

Effect: Every successful hit increases your velocity and attack speed.

Select Frenzy, equip two weapons and hit the enemy. When the Barbarian makes a successful hit on the enemy, he will go into a Frenzy. The Barbarian can now in his Frenzy state, move much quicker, and swing much faster, and even Leap faster! You can even combine this skill with other skills, after going into a Frenzy, quickly change to another skill and use it in combination with Frenzy. Frenzy only lasts a certain amount of time however, as you devote more points into Frenzy it will last much longer.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 3  
Duration (seconds) 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Attack +% 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 20

 

circle41_yellow.gif Whirlwind  [top]

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Contents
Whirlwind

Whirlwind
Required Level: 30
Prerequisites: Bash, Leap, Stun, Concentrate, Leap Attack

circle41_yellow.gif Screen shot

Of the Barbarian people, the Tribe of Thunder was the first to draw upon the primal forces of the weather. Tornadoes would ravage their plains as summer turned to the harvest season. The shaman of the tribe would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Observing the strength of the whirlwind, these Barbarians learned to emulate the swirling m?ange of the cyclone in their attacks. As time went on and the tribes intermingled, the ability to attack in the manner of the whirlwind was passed down to all of the Barbarian people.

Effect: A fierce spinning attack.

To best use Whirlwind, lead a group of monsters into tight pack, then click past to the other side of the monsters. The Barbarian will fly through them damaging and destroying them very quickly.

Long Weapons such as Spears, and Polearms make Whirlwind even more effective as it will hit monsters in a wider radius.

Whirlwind also ignores weapon speed which allows you wield slow weapons that do a lot of damage, and not be effected by the slow weapon speed when using Whirlwind and Frenzy.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
Damage % -50 -42 -34 -26 -18 -10 -2 +6 +14 +22 +30 +38 +46 +54 +62 +70 +78 +86 +92 +100
Attack +% 0 +5 +10 +15 +20